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This was a daunting task for me. I was new to the project, which was my first unreleased game project, using an engine I was unfamiliar with and a technique inspired by a completely different type of game. Our Fog of War system would be based on League

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What are we doing next? Little surprise here, but we’ll continue to iterate on the best version of Vanguard with an emphasis on keeping cheaters out of the ecosystem for good.

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These automated tests are great at detecting gross defects in the system, but they don’t really help us find subtle problems, and they don’t give us an overall view of system effectiveness. Dashboards

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A way of catching a player up when unnecessary information becomes necessary. It was time to dive into the guts of Unreal Engine.

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